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Must know
  • Lowest price wins. Uplifter charges the lowest of the program’s price and every pass or membership price the athlete qualifies for. The regular price wins a tie.
  • Session pricing. Session (drop-in) pass prices work on Full & Drop-in and Sign up per class programs. Booking a session never spends a credit.
  • Price ceiling. A pass price can’t be set higher than the price it replaces.
  • Which pass counts. A pass counts only if it is active, within its dates, and held by a family the person registering can spend passes for. A pass in the cart discounts only that family’s athletes.
How the price is picked. The lowest price wins, and cart order doesn’t matter. If a pass and a membership tie, the pass is applied; among equal prices of the same kind, the first one listed wins. A pass price can’t exceed the charge it replaces, and $0.00 makes that charge free for holders. A membership price has no ceiling, but one above the regular price is never charged. Session pricing. Session pass prices are offered on Full & Drop-in and Sign up per class programs, not Enroll in entire program. On Sign up per class programs only Drop-in prices are charged; a Full program price there is ignored. A single session is charged the lowest of the per-session price and every eligible session price, and a winning credit pass gives its rate without spending a credit. On a full program priced per session, a pass price is a rate per session, multiplied by the sessions still upcoming in the period. Which pass or membership counts. A pass must be active, within its dates, free of pending requirements, and (for a credit pass) have credits left. It must be held by a family in which the person registering can spend passes for that athlete. An older pass not yet moved into a family still counts for the athlete and their guardians. In the same cart, a pass bought for a family discounts only that family’s athletes, and a membership discounts only the athlete it’s bought for. Recurring programs re-pick the price every cycle. Gaining or losing a qualifying pass or membership, or running out of credits, changes the next charge. Families you kept at their old price when you changed the program’s price (Keep them at what they pay now) have that price compared against their pass and membership prices. A winning credit pass spends a credit when the charge is paid, not when the price is quoted. See What happens when a pass holder uses a credit?. What families see. A program page lists Pricing options with each pass and its price, then Your price for a family holding a qualifying pass, or From the lowest price otherwise. A pass not sold online is left off the list but still lowers a holder’s price (see How does a pass lower what I pay for programs?). Registration review shows a Pass discount or Membership discount line; multi-session and family discounts apply on top. On Full & Drop-in programs the regular price is struck through next to the holder’s price. Programs that need approval show no pass price while the family applies; it’s worked out on approval. Punch cards pay, they don’t price. If your club turns on punch cards (off by default), Pay with a punch card sits in the same pricing section. It bills $0.00 and is a way to pay, so it never competes with a price. Admin enrollments and waitlist promotions. Both use the same rule. When you enroll an athlete yourself, you can still edit the suggested amount. Setting the price. In the program builder’s Billing step, the section is titled after the features your club has turned on, for example Pass Pricing or Member & Pass Pricing. Add pass price adds a row; on a program that sells single sessions, pick Full program or Drop-in for it. See How do I set member, pass, and multi-session rates?. Related: What is a pass and which athletes does it cover? · What happens when a pass holder uses a credit? · How do I set a program’s price and billing? · How do I set member, pass, and multi-session rates?